Thursday, 20 October 2011

How?

During my searches around the web looking for cool animations, pictogram's,illustrations etc I came across this new short film by BLU an ambiguous animation painted on public walls on Vimeo.





I was mesmerised when I saw this animation, the idea is hugely ambitious but the visualisation and quality of animation is fantastic. I am attracted to the idea of journey of 'MUTO' as it travels, transforms, fades, becomes reborn etc. Much like my first task of my journey from my house to uni, the idea of a journey interests me and I feel it works well with animation. It encourages the audience to lose themselves within the flow of the animation and just follow the journey of what is on screen, whilst forgetting everything else around you.

This playful animation, certainly had my head spinning though, even now I cant seem to fathom how the animator was able to perform this within a 3d space. Hopefully someone can help soon before I go mad!!!

Whilst in class, we spent time looking through each others findings and research material, which led me to come across Jan Svankmajer a Czech filmmaker and animator, prolific in the computer generated world of animation. Svankmajer is a self-labelled surrealist, known for his surreal animations and ways of portraying character. What I notice was the above animation that I found seems to be directly influenced by the work of Svankmajer.




'MUTO' in BLU's video seems to take a direct inspiration from the developing journey of the clay formed character within Spankmajer's above animation, in how the body grows, transforms, develops and how body parts, like the head of MUTO morph and grow out of one another's mouth. all of these techniques used by BLU show how he was clearly influenced and inspired by the surreal nature of representation used by Spankmajer.

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